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 Android教程網 >> Android技術 >> 關於Android編程 >> android 自定義View之SubmitView

android 自定義View之SubmitView

編輯:關於Android編程

 

最近看了一大堆的自定義View多數都可以充當耗時操作的交互界面,再接再厲再傳一個SubmitView,一個和可用於模仿提交等待與用戶交互用的一個自定義View
效果圖:
這裡寫圖片描述

項目結構:
這裡寫圖片描述
一個Android Studio項目。也可以轉成Eclipse,因為沒有涉及到打包啊lib的一些操作,連資源文件都沒用,所以可以直接CZ喎?/kf/ware/vc/" target="_blank" class="keylink">vcHm5/ciloaM8L3A+DQo8cD7X1Lao0uVWaWV3PC9wPg0KPHByZSBjbGFzcz0="brush:java;"> public class SubmitView extends View { private static final int COLOR_BACK = 0xff00cd97; private static final int COLOR_GREY = 0xffb9b9b9; private int mColor = COLOR_BACK; // private Paint mBorderPaint; private Paint mTextPaint; private Paint mBackPaint; private int mWidth; private int mHeight; private int mRadius; private static final int PADDING = 5; private Rect mTextBounds; private boolean mShowText = true; private static final String TEXT_SUBMIT = 提交; private String mText = TEXT_SUBMIT; private int mStrokeWidth; // indicate if view can click private boolean mCanClick = true; // indicate the animator state private AniState mAniState = AniState.INIT; private boolean mIfReset = false; enum AniState { INIT, FIRST_START, // start animation which change backcolor and text color FIRST_STOP, SECOND_START, // second animation which change submit size for a while SECOND_STOP, THIRD_START, // third animation which convert to circle and change back color THIRD_STOP, FOURTH_START, // fourth animation which show the progress FOURTH_STOP, FIFTH_START, // fifth animation which can narrow the back and border and show correct sign FIFTH_STOP; public boolean isPlaying() { return this==FIRST_START || this==SECOND_START || this == THIRD_START || this == FOURTH_START || this == FIFTH_START; } @Override public String toString() { switch (this) { case INIT: return ***init***; case FIRST_START: return ***first start***; case FIRST_STOP: return ***first stop***; case SECOND_START: return ***second start***; case SECOND_STOP: return ***second stop***; case THIRD_START: return ***third start***; case THIRD_STOP: return ****third stop**; case FOURTH_START: return ***fourth start***; case FOURTH_STOP: return ***fourth stop***; case FIFTH_START: return ***fifth start***; case FIFTH_STOP: return ***fifth stop; default: return unknown state; } } } public SubmitView(Context context) { this(context, null, 0); } public SubmitView(Context context, AttributeSet attrs) { this(context, attrs, 0); } public SubmitView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); initView(context, attrs, defStyleAttr); } private void initView(Context context, AttributeSet attrs, int defStyleAttr) { mBorderPaint = new Paint(); mBorderPaint.setStyle(Paint.Style.STROKE); mBorderPaint.setStrokeWidth(5); mBorderPaint.setAntiAlias(true); mBackPaint = new Paint(); mBackPaint.setAntiAlias(true); mBackPaint.setStyle(Paint.Style.FILL); mTextPaint = new Paint(); mTextPaint.setAntiAlias(true); mTextBounds = new Rect(); mCanClick = true; mProgress = 0; mTargetProgress = 0; setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { if (mCanClick) { mCanClick = false; if (mAniState == AniState.INIT) { mAniState = AniState.FIRST_START; firstAniStart(); invalidate(); } } } }); } private void firstAniStart() { mFirstStartT = System.currentTimeMillis(); mFirstStopT = mFirstStartT + FIRST_DURATION; } @Override protected void onLayout(boolean changed, int left, int top, int right, int bottom) { super.onLayout(changed, left, top, right, bottom); if (changed) { mWidth = getWidth(); mHeight = getHeight(); int width = mWidth - (PADDING * 2); int height = mHeight - (PADDING * 2); mRadius = width/3 > height ? height/2 : width/6; mStrokeWidth = mRadius/12; mBorderPaint.setStrokeWidth(mStrokeWidth); // Log.i(SubmitView, width= + mWidth + , height= + mHeight + , radius= + mRadius + , strokeWidth= + mStrokeWidth); } } private RectF rectF = new RectF(); @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); Log.i(submit, cur state: + mAniState); // open for debug switch (mAniState) { case INIT: mBorderPaint.setColor(mColor); mBackPaint.setColor(mColor); mTextPaint.setColor(mColor); canvas.drawRoundRect(new RectF(PADDING, mHeight / 2 - mRadius, mWidth - PADDING, mHeight / 2 + mRadius), mRadius, mRadius, mBorderPaint); mTextPaint.setTextSize(mRadius/2); mTextPaint.getTextBounds(mText, 0, mText.length(), mTextBounds); canvas.drawText(mText, mWidth / 2 - mTextBounds.width() / 2, mHeight / 2 + mTextBounds.height() / 2, mTextPaint); break; case FIRST_START: canvas.drawRoundRect(new RectF(PADDING, mHeight / 2 - mRadius, mWidth - PADDING, mHeight / 2 + mRadius), mRadius, mRadius, mBorderPaint); mBackPaint.setColor(getFirstColor()); canvas.drawRoundRect(new RectF(PADDING, mHeight / 2 - mRadius, mWidth - PADDING, mHeight / 2 + mRadius), mRadius, mRadius, mBackPaint); mTextPaint.setColor(getFirstTextColor()); canvas.drawText(mText, mWidth/2 - mTextBounds.width()/2, mHeight/2 + mTextBounds.height()/2, mTextPaint); break; case SECOND_START: canvas.drawRoundRect(new RectF(PADDING, mHeight / 2 - mRadius, mWidth - PADDING, mHeight / 2 + mRadius), mRadius, mRadius, mBorderPaint); canvas.drawRoundRect(new RectF(PADDING, mHeight / 2 - mRadius, mWidth - PADDING, mHeight / 2 + mRadius), mRadius, mRadius, mBackPaint); mTextPaint.setTextSize(getSecondTextSize()); mTextPaint.getTextBounds(mText, 0, mText.length(), mTextBounds); canvas.drawText(mText, mWidth/2 - mTextBounds.width()/2, mHeight/2 + mTextBounds.height()/2, mTextPaint); break; case THIRD_START: int leftRect = mWidth/2 - getHorizonRadius(); int rightRect = mWidth/2 + getHorizonRadius(); mBackPaint.setColor(getThirdColor()); canvas.drawRoundRect(new RectF(leftRect, mHeight / 2 - mRadius, rightRect, mHeight / 2 + mRadius), mRadius, mRadius, mBackPaint); mBorderPaint.setColor(getThirdBorderColor()); canvas.drawRoundRect(new RectF(leftRect, mHeight / 2 - mRadius, rightRect, mHeight / 2 + mRadius), mRadius, mRadius, mBorderPaint); break; case FOURTH_START: // Log.i(submit, + progress); if (mProgress>=1) { if (mOnProgressDone!=null) { mOnProgressDone.progressDone(); } mAniState = AniState.FOURTH_STOP; mAniState = AniState.FIFTH_START; initFifthAni(); } mBorderPaint.setColor(COLOR_GREY); canvas.drawCircle(mWidth / 2, mHeight / 2, mRadius, mBorderPaint); mBorderPaint.setColor(mColor); canvas.drawArc(new RectF(mWidth / 2 - mRadius, mHeight / 2 - mRadius, mWidth / 2 + mRadius, mHeight/2 + mRadius), START_DEGREE, 360 * mProgress, false, mBorderPaint); if (mProgress < mTargetProgress) { mProgress += 0.005; mProgress = Math.min(mProgress, 1); } break; case FIFTH_START: int leftFifthR = mWidth/2 - getFifthHorizonR(); int rightFifthR = mWidth/2 + getFifthHorizonR(); canvas.drawRoundRect(new RectF(leftFifthR, mHeight/2-mRadius, rightFifthR, mHeight/2 + mRadius), mRadius, mRadius, mBorderPaint); mBackPaint.setColor(getFifthColor()); canvas.drawRoundRect(new RectF(leftFifthR, mHeight / 2 - mRadius, rightFifthR, mHeight / 2 + mRadius), mRadius, mRadius, mBackPaint); drawCorrectSign(canvas, getFifthRatio()); if (getFifthRatio()>=1 && mIfReset) { Log.i(submit, reset is valid); mIfReset = false; mAniState = AniState.INIT; initView(null, null, 0); invalidate(); } break; case FIFTH_STOP: canvas.drawRoundRect(new RectF(PADDING, mHeight/2 - mRadius, mWidth - PADDING, mHeight/2 + mRadius), mRadius, mRadius, mBorderPaint); canvas.drawRoundRect(new RectF(PADDING, mHeight/2 - mRadius, mWidth - PADDING, mHeight/2 + mRadius), mRadius, mRadius, mBackPaint); drawCorrectSign(canvas, 1); break; } if (mAniState.isPlaying()) { invalidate(); } } // private int forDeubug = 0; // to count for debug // first animation private static final int FIRST_DURATION = 300; private long mFirstStartT; private long mFirstStopT; private float getFirstRatio() { long now = System.currentTimeMillis(); if (now >= mFirstStopT) { mAniState = AniState.FIRST_STOP; mAniState = AniState.SECOND_START; initSecAni(); return 1; } float ratio = (float)(now - mFirstStartT) / (float) FIRST_DURATION; return ratio > 1 ? 1 : ratio; } private int getFirstColor() { return Color.argb(getFirstRatio()==1 ? 0xff : (int)(getFirstRatio() * 0xff), Color.red(mColor), Color.green(mColor), Color.blue(mColor)); } private int getFirstTextColor() { float ratio = getFirstRatio(); if (ratio==1) { return 0xffffffff; } int startRed = Color.red(mColor); int red = startRed + (int) ((0xff - startRed) * ratio); int startGreen = Color.green(mColor); int green = startGreen + (int) ((0xff - startGreen) * ratio); int startBlue = Color.blue(mColor); int blue = startBlue + (int) ((0xff - startBlue) * ratio); return Color.argb(0xff, red, green, blue); } // second animation which resize the submit size private static final long SECOND_DURATION = 300; private long mSecStartT; private long mSecStopT; private void initSecAni() { mSecStartT = System.currentTimeMillis(); mSecStopT = mSecStartT + SECOND_DURATION; } private float getSecondTextSize() { long now = System.currentTimeMillis(); if (now >= mSecStopT) { mAniState = AniState.SECOND_STOP; mAniState = AniState.THIRD_START; initThirdAni(); return mRadius/2; } float ratio = (now - (mSecStartT + SECOND_DURATION/2))/(float)(SECOND_DURATION/2); return mRadius*3/8 + mRadius/8 * Math.abs(ratio); } // third animation which change back color and change to a circle private long mThirdStartT; private long mThirdStopT; private long THIRD_DURATION = 400; private void initThirdAni() { mThirdStartT = System.currentTimeMillis(); mThirdStopT = mThirdStartT + THIRD_DURATION; } private float getThirdRatio() { long now = System.currentTimeMillis(); if (now >= mThirdStopT) { mAniState = AniState.THIRD_STOP; mAniState = AniState.FOURTH_START; initFourthAni(); return 1; } float ratio = (now - mThirdStartT)/(float)THIRD_DURATION; return ratio >= 1 ? 1 : ratio; } private int getHorizonRadius() { float ratio = getThirdRatio(); int horizonRadius = mRadius + (int) ((1-ratio) * (mWidth/2 - PADDING - mRadius)); return horizonRadius; } private int getThirdColor() { float ratio = getThirdRatio(); int alpha = (int) ((1-ratio) * 0xff); return Color.argb(alpha, Color.red(mColor), Color.green(mColor), Color.blue(mColor)); } private int getThirdBorderColor() { float ratio = getThirdRatio(); int redStart = Color.red(mColor); int greenStart = Color.green(mColor); int blueStart = Color.blue(mColor); int curRed = redStart + (int) ((Color.red(COLOR_GREY) - redStart) * ratio); int curGreen = greenStart + (int) ((Color.green(COLOR_GREY) - greenStart) * ratio); int curBlue = blueStart + (int) ((Color.blue(COLOR_GREY) - blueStart) * ratio); return Color.argb(0xff, curRed, curGreen, curBlue); } // used for fourth animation but this not use time to calculate animation private static final int START_DEGREE = 270; private float mProgress = 0f; private float mTargetProgress = mProgress; private OnProgressDone mOnProgressDone; private OnProgressStart mOnProgressStart; // listener for when progress start private void initFourthAni() { if (mOnProgressStart!=null) { mOnProgressStart.progressStart(); } } // set current progress public void setProgress(float progress) { mTargetProgress = progress > 1 ? 1 : progress; } public void setOnProgressDone(OnProgressDone onProgressDone) { mOnProgressDone = onProgressDone; } public void setOnProgressStart(OnProgressStart onProgressStart) { mOnProgressStart = onProgressStart; } public boolean isProgressDone() { return mAniState== AniState.FOURTH_STOP || mAniState == AniState.FIFTH_START || mAniState == AniState.FIFTH_STOP; } public void setText(String str) { if (str==null || TextUtils.isEmpty(str)) { throw new IllegalArgumentException(text can't be null or empty); } mText = str; } public void reset() { mIfReset = true; } public void setBackColor(int color) { mColor = color; invalidate(); } // used for fifth animation by time private static final long FIFTH_DURATION = 600; private long mFifthStartT; private long mFifthStopT; private void initFifthAni() { mFifthStartT = System.currentTimeMillis(); mFifthStopT = mFifthStartT + FIFTH_DURATION; } private float getFifthRatio() { long now = System.currentTimeMillis(); if (now >= mFifthStopT) { mAniState = AniState.FIFTH_STOP; return 1; } float ratio = (now - mFifthStartT) / (float) FIFTH_DURATION; return ratio >= 1 ? 1 : ratio; } private int getFifthHorizonR() { float ratio = getFifthRatio(); if (ratio==1) { return mWidth/2 - PADDING; } int horizonR = mRadius + (int) (((mWidth/2 - PADDING) - mRadius) * ratio); return horizonR; } private int getFifthColor() { float ratio = getFifthRatio(); if (ratio==1) { return mColor; } int alpha = (int) (ratio * 0xff); return Color.argb(alpha, Color.red(mColor), Color.green(mColor), Color.blue(mColor)); } // drawing correct sign private void drawCorrectSign(Canvas canvas, float ratio) { Paint correctPaint = new Paint(); correctPaint.setAntiAlias(true); correctPaint.setStyle(Paint.Style.STROKE); correctPaint.setStrokeWidth(10f); correctPaint.setColor(0xffffffff); correctPaint.setDither(true); correctPaint.setStrokeJoin(Paint.Join.ROUND); correctPaint.setStrokeCap(Paint.Cap.ROUND); // correctPaint.setPathEffect(new CornerPathEffect(5)); int centerX = mWidth/2; int centerY = mHeight/2 + mRadius/4; Path path = new Path(); path.moveTo(centerX - (mRadius*ratio/4), centerY - (mRadius*ratio/4)); path.lineTo(centerX, centerY); path.lineTo(centerX + (mRadius*ratio/2), centerY -(mRadius*ratio/2)); canvas.drawPath(path, correctPaint); } public interface OnProgressDone { void progressDone(); } public interface OnProgressStart { void progressStart(); } }

分析:

具體的實現,待會看源碼吧,給伸手黨幾個使用的得到的地方
private static final String TEXT_SUBMIT 初始化看到試圖時的那個 String 上圖為Submit

操作結束後調用的方法

public interface OnProgressDone {
        void progressDone();
    }

操作開始時調用的方法

 public interface OnProgressStart {
        void progressStart();
    }

控制進度的方法(名為setProgress但是實質上只分1和0,0就停止,1就是繼續,並且 無論你傳入的參數>1或者等於1都沒有區別,如果你開始時傳入1,運行過程中不傳0,那麼動畫走完時候就切換到操作成功的界面了。所以需要暫停的話,要在適當的地方調用setProgress(0))

 public void setProgress(float progress) {
        mTargetProgress = progress > 1 ? 1 : progress;
    }

 

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