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 Android教程網 >> Android技術 >> Android開發 >> 關於android開發 >> 自定義控件之 圓形 / 圓角 ImageView,圓角imageview

自定義控件之 圓形 / 圓角 ImageView,圓角imageview

編輯:關於android開發

自定義控件之 圓形 / 圓角 ImageView,圓角imageview


一、問題在哪裡?

問題來源於app開發中一個很常見的場景——用戶頭像要展示成圓的:

   

[轉載請保留本文地址:http://www.cnblogs.com/goagent/p/5159126.html] 

 二、怎麼搞?

機智的我,第一想法就是,切一張中間圓形透明、四周與底色相同、尺寸與頭像相同的蒙板圖片,蓋在頭像上不就完事了嘛,哈哈哈!

在背景純色的前提下,這的確能簡單解決問題,但是如果背景沒有這麼簡單呢?

在這種不規則背景下,有兩個問題:

1)  背景圖常常是適應手機寬度縮放,而頭像的尺寸又是固定寬高DP的,所以固定的蒙板圖片是沒法保證在不同機型上都和背景圖案吻合的。

2)  在這種非純色背景下,哪天想調整一下頭像位置就得重新換圖片蒙板,實在是太難維護了……

所以呢,既然頭像圖片肯定是方的,那就就讓ImageView圓起來吧。

 [轉載請保留本文地址:http://www.cnblogs.com/goagent/p/5159126.html] 

三、開始干活

基本思路是,自定義一個ImageView,通過重寫onDraw方法畫出一個圓形的圖片來:

 1 public class ImageViewPlus extends ImageView{
 2     private Paint mPaintBitmap = new Paint(Paint.ANTI_ALIAS_FLAG);
 3     private Bitmap mRawBitmap;
 4     private BitmapShader mShader;
 5     private Matrix mMatrix = new Matrix();
 6     
 7     public ImageViewPlus(Context context, AttributeSet attrs) {
 8         super(context, attrs);
 9     }
10     
11     @Override
12     protected void onDraw(Canvas canvas) {
13         Bitmap rawBitmap = getBitmap(getDrawable());
14         if (rawBitmap != null){
15             int viewWidth = getWidth();
16             int viewHeight = getHeight();
17             int viewMinSize = Math.min(viewWidth, viewHeight);
18             float dstWidth = viewMinSize;
19             float dstHeight = viewMinSize;
20             if (mShader == null || !rawBitmap.equals(mRawBitmap)){
21                 mRawBitmap = rawBitmap;
22                 mShader = new BitmapShader(mRawBitmap, TileMode.CLAMP, TileMode.CLAMP);
23             }
24             if (mShader != null){
25                 mMatrix.setScale(dstWidth / rawBitmap.getWidth(), dstHeight / rawBitmap.getHeight());
26                 mShader.setLocalMatrix(mMatrix);
27             }
28             mPaintBitmap.setShader(mShader);
29             float radius = viewMinSize / 2.0f;
30             canvas.drawCircle(radius, radius, radius, mPaintBitmap);
31         } else {
32             super.onDraw(canvas);
33         }
34     }
35 
36     private Bitmap getBitmap(Drawable drawable){
37         if (drawable instanceof BitmapDrawable){
38             return ((BitmapDrawable)drawable).getBitmap();
39         } else if (drawable instanceof ColorDrawable){
40             Rect rect = drawable.getBounds();
41             int width = rect.right - rect.left;
42             int height = rect.bottom - rect.top;
43             int color = ((ColorDrawable)drawable).getColor();
44             Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
45             Canvas canvas = new Canvas(bitmap);
46             canvas.drawARGB(Color.alpha(color), Color.red(color), Color.green(color), Color.blue(color));
47             return bitmap;
48         } else {
49             return null;
50         }
51     }
52 }

分析一下代碼:

 canvas.drawCircle 決定了畫出來的形狀是圓形,而圓形的內容則是通過 mPaintBitmap.setShader 搞定的。

其中,BitmapShader需要設置Bitmap填充ImageView的方式(CLAMP:拉伸邊緣, MIRROR:鏡像, REPEAT:整圖重復)。

這裡其實設成什麼不重要,因為我們實際需要的是將Bitmap按比例縮放成跟ImageView一樣大,而不是預置的三種效果。

所以,別忘了 mMatrix.setScale 和 mShader.setLocalMatrix 一起用,將圖片縮放一下。

  [轉載請保留本文地址:http://www.cnblogs.com/goagent/p/5159126.html] 

四、更多玩法 —— 支持邊框

看下面的效果圖,如果想給圓形的頭像上加一個邊框,該怎麼搞呢?

      

1 public class ImageViewPlus extends ImageView{ 2 private Paint mPaintBitmap = new Paint(Paint.ANTI_ALIAS_FLAG); 3 private Paint mPaintBorder = new Paint(Paint.ANTI_ALIAS_FLAG); 4 private Bitmap mRawBitmap; 5 private BitmapShader mShader; 6 private Matrix mMatrix = new Matrix(); 7 private float mBorderWidth = dip2px(15); 8 private int mBorderColor = 0xFF0080FF; 9 10 public ImageViewPlus(Context context, AttributeSet attrs) { 11 super(context, attrs); 12 } 13 14 @Override 15 protected void onDraw(Canvas canvas) { 16 Bitmap rawBitmap = getBitmap(getDrawable()); 17 if (rawBitmap != null){ 18 int viewWidth = getWidth(); 19 int viewHeight = getHeight(); 20 int viewMinSize = Math.min(viewWidth, viewHeight); 21 float dstWidth = viewMinSize; 22 float dstHeight = viewMinSize; 23 if (mShader == null || !rawBitmap.equals(mRawBitmap)){ 24 mRawBitmap = rawBitmap; 25 mShader = new BitmapShader(mRawBitmap, TileMode.CLAMP, TileMode.CLAMP); 26 } 27 if (mShader != null){ 28 mMatrix.setScale((dstWidth - mBorderWidth * 2) / rawBitmap.getWidth(), (dstHeight - mBorderWidth * 2) / rawBitmap.getHeight()); 29 mShader.setLocalMatrix(mMatrix); 30 } 31 mPaintBitmap.setShader(mShader); 32 mPaintBorder.setStyle(Paint.Style.STROKE); 33 mPaintBorder.setStrokeWidth(mBorderWidth); 34 mPaintBorder.setColor(mBorderColor); 35 float radius = viewMinSize / 2.0f; 36 canvas.drawCircle(radius, radius, radius - mBorderWidth / 2.0f, mPaintBorder); 37 canvas.translate(mBorderWidth, mBorderWidth); 38 canvas.drawCircle(radius - mBorderWidth, radius - mBorderWidth, radius - mBorderWidth, mPaintBitmap); 39 } else { 40 super.onDraw(canvas); 41 } 42 } 43 44 private Bitmap getBitmap(Drawable drawable){ 45 if (drawable instanceof BitmapDrawable){ 46 return ((BitmapDrawable)drawable).getBitmap(); 47 } else if (drawable instanceof ColorDrawable){ 48 Rect rect = drawable.getBounds(); 49 int width = rect.right - rect.left; 50 int height = rect.bottom - rect.top; 51 int color = ((ColorDrawable)drawable).getColor(); 52 Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); 53 Canvas canvas = new Canvas(bitmap); 54 canvas.drawARGB(Color.alpha(color), Color.red(color), Color.green(color), Color.blue(color)); 55 return bitmap; 56 } else { 57 return null; 58 } 59 } 60 61 private int dip2px(int dipVal) 62 { 63 float scale = getResources().getDisplayMetrics().density; 64 return (int)(dipVal * scale + 0.5f); 65 } 66 } View Code

看代碼中,加邊框實際上就是用實心純色的 Paint 畫了一個圓邊,在此基礎上畫上原來的頭像即可。

需要的注意的地方有三個:

1)  圓框的半徑不是 radius ,而應該是 radius - mBorderWidth / 2.0f 。想象著拿著筆去畫線,線其實是畫在右圖中白色圈的位置,只不過它很粗。

2)  在ImageView大小不變的基礎上,頭像的實際大小要比沒有邊框的時候小了,所以 mMatrix.setScale 的時候要把邊框的寬度去掉。

3)  畫頭像Bitmap的時候不能直接 canvas.drawCircle(radius, radius, radius - mBorderWidth, mPaintBitmap) ,這樣你會發現頭像的右側和下方邊緣被拉伸了(右圖)

     為什麼呢?因為 Paint 默認是以左上角為基准開始繪制的,此時頭像的實際區域是右圖中的紅框,而超過紅框的部分(圓形的右側和下方),自然被 TileMode.CLAMP效果沿邊緣拉伸了。

     所以,需要通過挪動坐標系的位置和調整圓心,才能把頭像畫在正確的區域(右圖綠框)中。

 [轉載請保留本文地址:http://www.cnblogs.com/goagent/p/5159126.html] 

五、更多玩法 —— 支持xml配置

既然有了邊框,那如果想配置邊框的寬度和顏色該如何是好呢?

基本上兩個思路:

1)  給ImageViewPlus加上set接口,設置完成之後通過 invalidate(); 重繪一下即可;

2)  在xml裡就支持配置一些自定義屬性,這樣用起來會方便很多。

這裡重點說一下支持xml配置自定義屬性。

自定義控件要支持xml配置自定義屬性的話,首先需要在 \res\values 裡去定義屬性: 

1 <?xml version="1.0" encoding="utf-8"?> 2 <resources> 3 <attr name="borderColor" format="color" /> 4 <attr name="borderWidth" format="dimension" /> 5 6 <declare-styleable name="ImageViewPlus"> 7 <attr name="borderColor" /> 8 <attr name="borderWidth" /> 9 </declare-styleable> 10 </resources> View attrs_imageviewplus.xml

 然後在ImageViewPlus的構造函數中去讀取這些自定義屬性:

1 private static final int DEFAULT_BORDER_COLOR = Color.TRANSPARENT; 2 private static final int DEFAULT_BORDER_WIDTH = 0; 3 4 public ImageViewPlus(Context context, AttributeSet attrs) { 5 super(context, attrs); 6 //取xml文件中設定的參數 7 TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.ImageViewPlus); 8 mBorderColor = ta.getColor(R.styleable.ImageViewPlus_borderColor, DEFAULT_BORDER_COLOR); 9 mBorderWidth = ta.getDimensionPixelSize(R.styleable.ImageViewPlus_borderWidth, dip2px(DEFAULT_BORDER_WIDTH)); 10 ta.recycle(); 11 } View Code

 在xml布局中使用自定義屬性:

1 <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" 2 xmlns:tools="http://schemas.android.com/tools" 3 xmlns:snser="http://schemas.android.com/apk/res/cc.snser.imageviewplus" 4 android:layout_width="match_parent" 5 android:layout_height="match_parent" 6 android:background="@drawable/wallpaper" 7 android:orientation="vertical" 8 tools:context="${relativePackage}.${activityClass}" > 9 10 <cc.snser.imageviewplus.ImageViewPlus 11 android:id="@+id/imgplus" 12 android:layout_width="200dp" 13 android:layout_height="300dp" 14 android:layout_marginBottom="50dp" 15 android:layout_centerHorizontal="true" 16 android:layout_alignParentBottom="true" 17 android:src="@drawable/img_square" 18 snser:borderColor="#FF0080FF" 19 snser:borderWidth="15dp" /> 20 21 </RelativeLayout> View Code

 [轉載請保留本文地址:http://www.cnblogs.com/goagent/p/5159126.html] 

六、更多玩法 —— 圓角ImageView

搞定了圓形ImageView以及對應的邊框,那如何實現下面這種圓角的ImageView呢?

 

其實原理上一樣,把 canvas.drawCircle 對應改成 canvas.drawRoundRect 就OK了,直接貼代碼吧:

1 public class ImageViewPlus extends ImageView{ 2 /** 3 * android.widget.ImageView 4 */ 5 public static final int TYPE_NONE = 0; 6 /** 7 * 圓形 8 */ 9 public static final int TYPE_CIRCLE = 1; 10 /** 11 * 圓角矩形 12 */ 13 public static final int TYPE_ROUNDED_RECT = 2; 14 15 private static final int DEFAULT_TYPE = TYPE_NONE; 16 private static final int DEFAULT_BORDER_COLOR = Color.TRANSPARENT; 17 private static final int DEFAULT_BORDER_WIDTH = 0; 18 private static final int DEFAULT_RECT_ROUND_RADIUS = 0; 19 20 private int mType; 21 private int mBorderColor; 22 private int mBorderWidth; 23 private int mRectRoundRadius; 24 25 private Paint mPaintBitmap = new Paint(Paint.ANTI_ALIAS_FLAG); 26 private Paint mPaintBorder = new Paint(Paint.ANTI_ALIAS_FLAG); 27 28 private RectF mRectBorder = new RectF(); 29 private RectF mRectBitmap = new RectF(); 30 31 private Bitmap mRawBitmap; 32 private BitmapShader mShader; 33 private Matrix mMatrix = new Matrix(); 34 35 public ImageViewPlus(Context context, AttributeSet attrs) { 36 super(context, attrs); 37 //取xml文件中設定的參數 38 TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.ImageViewPlus); 39 mType = ta.getInt(R.styleable.ImageViewPlus_type, DEFAULT_TYPE); 40 mBorderColor = ta.getColor(R.styleable.ImageViewPlus_borderColor, DEFAULT_BORDER_COLOR); 41 mBorderWidth = ta.getDimensionPixelSize(R.styleable.ImageViewPlus_borderWidth, dip2px(DEFAULT_BORDER_WIDTH)); 42 mRectRoundRadius = ta.getDimensionPixelSize(R.styleable.ImageViewPlus_rectRoundRadius, dip2px(DEFAULT_RECT_ROUND_RADIUS)); 43 ta.recycle(); 44 } 45 46 @Override 47 protected void onDraw(Canvas canvas) { 48 Bitmap rawBitmap = getBitmap(getDrawable()); 49 50 if (rawBitmap != null && mType != TYPE_NONE){ 51 int viewWidth = getWidth(); 52 int viewHeight = getHeight(); 53 int viewMinSize = Math.min(viewWidth, viewHeight); 54 float dstWidth = mType == TYPE_CIRCLE ? viewMinSize : viewWidth; 55 float dstHeight = mType == TYPE_CIRCLE ? viewMinSize : viewHeight; 56 float halfBorderWidth = mBorderWidth / 2.0f; 57 float doubleBorderWidth = mBorderWidth * 2; 58 59 if (mShader == null || !rawBitmap.equals(mRawBitmap)){ 60 mRawBitmap = rawBitmap; 61 mShader = new BitmapShader(mRawBitmap, TileMode.CLAMP, TileMode.CLAMP); 62 } 63 if (mShader != null){ 64 mMatrix.setScale((dstWidth - doubleBorderWidth) / rawBitmap.getWidth(), (dstHeight - doubleBorderWidth) / rawBitmap.getHeight()); 65 mShader.setLocalMatrix(mMatrix); 66 } 67 68 mPaintBitmap.setShader(mShader); 69 mPaintBorder.setStyle(Paint.Style.STROKE); 70 mPaintBorder.setStrokeWidth(mBorderWidth); 71 mPaintBorder.setColor(mBorderWidth > 0 ? mBorderColor : Color.TRANSPARENT); 72 73 if (mType == TYPE_CIRCLE){ 74 float radius = viewMinSize / 2.0f; 75 canvas.drawCircle(radius, radius, radius - halfBorderWidth, mPaintBorder); 76 canvas.translate(mBorderWidth, mBorderWidth); 77 canvas.drawCircle(radius - mBorderWidth, radius - mBorderWidth, radius - mBorderWidth, mPaintBitmap); 78 } else if (mType == TYPE_ROUNDED_RECT){ 79 mRectBorder.set(halfBorderWidth, halfBorderWidth, dstWidth - halfBorderWidth, dstHeight - halfBorderWidth); 80 mRectBitmap.set(0.0f, 0.0f, dstWidth - doubleBorderWidth, dstHeight - doubleBorderWidth); 81 float borderRadius = mRectRoundRadius - halfBorderWidth > 0.0f ? mRectRoundRadius - halfBorderWidth : 0.0f; 82 float bitmapRadius = mRectRoundRadius - mBorderWidth > 0.0f ? mRectRoundRadius - mBorderWidth : 0.0f; 83 canvas.drawRoundRect(mRectBorder, borderRadius, borderRadius, mPaintBorder); 84 canvas.translate(mBorderWidth, mBorderWidth); 85 canvas.drawRoundRect(mRectBitmap, bitmapRadius, bitmapRadius, mPaintBitmap); 86 } 87 } else { 88 super.onDraw(canvas); 89 } 90 } 91 92 private int dip2px(int dipVal) 93 { 94 float scale = getResources().getDisplayMetrics().density; 95 return (int)(dipVal * scale + 0.5f); 96 } 97 98 private Bitmap getBitmap(Drawable drawable){ 99 if (drawable instanceof BitmapDrawable){ 100 return ((BitmapDrawable)drawable).getBitmap(); 101 } else if (drawable instanceof ColorDrawable){ 102 Rect rect = drawable.getBounds(); 103 int width = rect.right - rect.left; 104 int height = rect.bottom - rect.top; 105 int color = ((ColorDrawable)drawable).getColor(); 106 Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); 107 Canvas canvas = new Canvas(bitmap); 108 canvas.drawARGB(Color.alpha(color), Color.red(color), Color.green(color), Color.blue(color)); 109 return bitmap; 110 } else { 111 return null; 112 } 113 } 114 } View ImageViewPlus.java 1 <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" 2 xmlns:tools="http://schemas.android.com/tools" 3 xmlns:snser="http://schemas.android.com/apk/res/cc.snser.imageviewplus" 4 android:layout_width="match_parent" 5 android:layout_height="match_parent" 6 android:background="@drawable/wallpaper" 7 android:orientation="vertical" 8 tools:context="${relativePackage}.${activityClass}" > 9 10 <cc.snser.imageviewplus.ImageViewPlus 11 android:id="@+id/imgplus" 12 android:layout_width="200dp" 13 android:layout_height="300dp" 14 android:layout_marginBottom="50dp" 15 android:layout_centerHorizontal="true" 16 android:layout_alignParentBottom="true" 17 android:src="@drawable/img_rectangle" 18 snser:type="rounded_rect" 19 snser:borderColor="#FF0080FF" 20 snser:borderWidth="10dp" 21 snser:rectRoundRadius="30dp" /> 22 23 </RelativeLayout> View layout 1 <?xml version="1.0" encoding="utf-8"?> 2 <resources> 3 <attr name="type"> 4 <enum name="none" value="0" /> 5 <enum name="circle" value="1" /> 6 <enum name="rounded_rect" value="2" /> 7 </attr> 8 <attr name="borderColor" format="color" /> 9 <attr name="borderWidth" format="dimension" /> 10 <attr name="rectRoundRadius" format="dimension" /> 11 12 <declare-styleable name="ImageViewPlus"> 13 <attr name="type" /> 14 <attr name="borderColor" /> 15 <attr name="borderWidth" /> 16 <attr name="rectRoundRadius" /> 17 </declare-styleable> 18 </resources> View attrs_imageviewplus.xml

 [轉載請保留本文地址:http://www.cnblogs.com/goagent/p/5159126.html] 

七、完結

 

[轉載請保留本文地址:http://www.cnblogs.com/goagent/p/5159126.html] 

 

 

 

 

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